

This can be useful, for example, if you need to simplify your geometry for later use in KeyVR or other AR applications. If your model contains NURBS, the Re-Tesselate tool usually gives better results.įor models without NURBS, the new Mesh Simplification tool prevents the need to reduce the quality in the modelling, simply to allow you to re-import it into KeyShot. This tool is useful to simplify geometry for later use in applications in which performance relies on the number of triangles in the model. The new Mesh Simplification Geometry Tool is used to reduce the number of triangles in a mesh while keeping the overall shape.

Read more about Luxion’s work with caustics from Dr Henrik Wann Jensen (M.Sc., Ph.D), Chief Scientist at Luxion. It revealed details and fine structures in the caustics that normally would not be seen due to the time it takes to achieve this level of detail. The developers’ goal for KeyShot 10 was to improve the photon map and obtain faster caustics, resulting in an algorithm that can handle thousands of lights, renders highly detailed caustics up close and runs very fast on the new NVIDIA RTX Ampere GPUs. RTX combined with the CUDA programming framework made it possible to run all components – ray tracing, photon mapping, shading and so on – on the GPU.
#KEYSHOT 10 FULL#
KeyShot 9 was the first version of KeyShot to take full advantage of the GPU. KeyShot then used a newer development of adaptive progressive photon mapping to compute both caustics and complex indirect illumination.Īs this algorithm is complex and requires complex data structures to keep track of the photons, it only runs on the CPU. KeyShot has been using progressive photon mapping – the first algorithm capable of rendering global illumination and caustics in general scenes – from the beginning, and has been able to render caustics in a single step since the first release. Caustics have also been improved for smooth environment lighting and more consistent brightness. It runs fast on the new NVIDIA RTX Ampere GPUs, and allows details and fine structures in the caustics to be seen in much less time, both close up and at a distance. The new caustic algorithm developed for KeyShot 10 is now upgraded to handle thousands of lights. New import options and many other improvements relating to the materials, user interface and workflow capabilities have all been updated since KeyShot 10 was released in late 2020. – 500.Luxion KeyShot 10.2 includes major improvements for caustics, a redesigned Materials Library, a Configurator UI style for touch screens and a new Mesh Simplification Tool. My goal when I decided to build this course was to make it so good, it would take you from beginner to a professional-level of competency.Īnd if you’re self-taught in KeyShot, then this course will help fill those knowledge gaps and improve your habits and workflows. I’ve used KeyShot for more than 10 years now, and I built this course to fast-track your learning.
#KEYSHOT 10 PROFESSIONAL#
Whether you’re a student, freelancing on the side or are a professional with an employer, this course was made for you. I’m fortunate to have found a way to earn a living doing something I love and I want to help as many people achieve that as well. I spent 3 years traveling the world teaching KeyShot to design and engineering teams from some of today’s most recognized and respected brands.Įventually, I left Luxion to start my own small product visualization studio, where I create renderings and animations for my own clients. These tutorials got noticed and I was offered a position as a Global Training Specialist for Luxion, the makers of KeyShot. A few years later, I began freelancing full-time, and decided to really focus improving my rendering skills.Īfter countless hours of practice, becoming active in online forums and selling rendering services to my clients, I became comfortable and even began making KeyShot tutorials on YouTube.
#KEYSHOT 10 HOW TO#
Sure, I had a lot to learn, but it was just a matter of figuring out how to navigate the software. It may have looked like trash, but the fact that I could drag and drop realistic-looking materials onto my CAD models was exciting. When I created my first 3D rendering in college, my mind was blown. Learning to render realistic looking images can be easy and fun. This is the course I wish I had when I began my rendering journey. The most comprehensive KeyShot rendering course available! From CAD prep to creating custom materials to lighting and studio creation, this course leaves no stone unturned.
#KEYSHOT 10 DOWNLOAD#
KeyShot Rendering Masterclass By Will Gibbons Free Download
